Gravity Rush Makes Me Want An Attack On Titan Game Even More

Gravity Rush is a game that is considered by many Vita owners as one of the handheld’s best. I tried Gravity Rush for the first time today and besides really enjoying it, I was also reminded of the hit anime, Attack On Titan. While I’ve always wanted one, there have always been aspects that I have been unsure how the development would work. After having some hands on with Gravity Rush, I’m more optimistic than ever that North American may see an Attack On Titan video game.


I first downloaded Gravity Rush before I even had a Vita. As a PlayStation Plus member, I was always sure to download the PS Vita games just incase I ever bothered to buy one in the future. Since I’ve had one now for about a month or so, I have finally got around to playing the game that many tote as one of the PlayStation Vita’s best titles.

I really enjoyed the time I was spending with it and then something hit me. The traversal has the exact feel that the traversal in the anime called Attack On Titan. In this anime the character use these devices on their back to propel themselves through the sky with pressured air and grappling hook-like objects. These create a very free sense of maneuverability and even harken to a Spiderman sort of feel.

This was always my biggest worry about an Attack On Titan game and seeing it done perfectly in Gravity Rush got me a bit excited that there was still hope. I know that they’re not completely the same, but the feeling that I got in Gravity Rush is the same feeling I got when I would watch them use their 3d maneuvering gear.

There is a 3DS AoT game on the 3DS, but there is a very good chance that North America will never ever see that game localized. I also want the Vita to run it because I know that the game will look better on the Vita due to it being a stronger system.

All in all I hope that there is a chance that we will see a new Attack On Titan created for us that don’t live in Japan. With the anime series booming in popularity, I wouldn’t be surprised to see a developer like Tecmo Koei take the reigns and produce one for Sony’s handheld or even the PlayStation 4.


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