“The game gets good X hours in.” It’s a common argument that is thrown around in the video game community quite frequently. The variable itself fluctuates game to game, but many fans use this defense to counter negative feelings toward a game. An infamous mainstay of this argument is 2010’s Final Fantasy XIII and the claim that after 20-30 hours the game gets better. Through the years we have had other examples, but the latest game that seems to use this defense, albeit to a lesser degree than FFXIII, is Hello Games’ No Man’s Sky.
Continue reading No Man’s Sky And Respecting Players’ Time
Earlier this month, Blizzard unveiled the Summer Games 2016 seasonal event. With it came new skins, sprays, voice lines, victory poses, and a Rocket-League inspired game mode called Lucioball. The new content comes through Summer Games loot boxes and at face value it all seemed pretty cool. The skins were country-specific themed, the victory poses were silly, and the new game mode was a great new addition. The excitement came to halt for many, including myself, when we dug just a bit deeper and saw the rules that applied to the Summer Games.
Continue reading The Huge Problem With Overwatch Summer Games Loot Boxes
For the gaming community, E3 is a great time of the year. New games are announced, games that we are waiting for are showed off, and leaks tell us things before the companies have a chance to on stage. One of the major companies that gives an E3 live presentation is EA and to say it nicely, their presentation this year was plain garbage. Simply put, after this year’s conference EA should withdraw from doing E3 presentations in the future.
Continue reading EA Should Stop Doing E3 Live Conferences
With Watch_Dog 2’s recent reveal, Ubisoft also showed off the series’ newest protagonist, Marcus Holloway. With Marcus’ induction into the series, Ubisoft has the chance to do something that many games do not do, put the user in the shoes of an African American male in the current day United States.
Continue reading Watch Dog 2’s Protagonist’s Race Opens New Possibilities For Ubisoft
Ever since the Xbox One and PlayStation 4 hit the market, remastered versions of games have been a part of their libraries. Some developers put a lot of heart and soul into these upgrades, while other games show the hand of publishers and higher-ups pushing forcing the developers to get a product to the market. According to leaks and rumors, two “remastered” games that we will be getting are new versions of Skyrim and the original Dead Rising. The question is will these games be the former or the later? Do we even need these remasters in the first place?
Continue reading Do We Really Need Skyrim And Dead Rising Remasters/Remakes?
Hacking a game can be done for a number of reasons. Some do it to change things they don’t like about the game, whereas many do it to cheat, or gain a competitive advantage against the competition. Some developers will ban cheaters for a days or a few weeks, but Blizzard has decided to ban those cheating Overwatch permanently. How does one avoid a permaban? The answer is pretty simple.
Continue reading A Simple Fix For Avoiding A Permaban In Overwatch
I was one of the few people who loved everything the Arkham Knight base game threw at me. The gliding through Gotham, the villains, and yes, even the tank battles in the Batmobile. With that being said, I am also one of the many people who have been let down with the offerings that Rocksteady have given us in terms of story DLC. Will Season of Infamy break the mold, or be thrown in the GCPD with the other stale DLC? Let’s take a look.
Continue reading Batman: Arkham Knight – Season of Infamy Review